Home // Tag: game design

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    Kitten Catastrophe Designer Jo...

    25 November 2014 , by spiralbridge

    With the current fundraising campaign going on for Spiral Bridge’s first gaming effort, Rack & Ruin, it is easy to completely turn my attention that way.  However, that is not the only pot on the stove. A new game I have been working on called Kitten Catastrophe has also be grabbing my attention.  The rules have been given a first......

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    Rack & Ruin Designer Jour...

    12 November 2014 , by spiralbridge

    Ogres vs. Orcs In the mini-expansion Rumbling Bellies a new character race is introduced, Ogres. While there are plans to introduce two more character races in the first full expansion book for Rack & Ruin, Reap the Harvest, Ogres have created a unique challenge: How do I make them different enough from Orcs to make it worth having a separate.....

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    The Tempest Has Begun

    8 November 2014 , by spiralbridge

    Spiral Bridge Studio is proud to announce our first effort in game publishing has gone live on Kickstarter. You can check out our Rack & Ruin page for more information about the game. You can check out our Kickstarter here.   Thank you, Gene

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    Episode 1 – Role Playing...

    23 October 2014 , by spiralbridge

    The Dragon’s Outhouse Episode 1 Role Playing in Rokugan Dave Laderoute from AEG talks with Gene and Brody the Minion about Legend of the Five Rings and the Winter Court event.

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    Designer Journal #1

    22 October 2014 , by spiralbridge

    Designer Journal #1: Warriors of the Empty Hand In this short article Gene discusses the new Rack & Ruin mini-expansion he is working on. Some time ago during a discussion session a couple of the guys in my core play test group and I hashed out rules for grappling in Rack & Ruin. A miniatures game would generally have no...

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    When is a Game Good Enough?

    19 November 2013 , by spiralbridge

      Hello all. Recently, I’ve been looking at a set of rules I self-published several years ago under the name Rack and Ruin. Although it was very popular among my friends and a few others who still speak of it fondly, certain things about the game never felt quite right with me. So, I made changes, and then more, and...

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Spiral Bridge Studios - 2015